Trails of Cold Steel How to Cancel an Art

In battle, abnormal status (状態変化) refers to whatsoever effect that applies to characters or other units in play. They are characterized by an icon above or below the marry or enemy on the field, and an icon in a higher place or below their stats display in the user interface.

A multifariousness of effects tin can be applied with the use of orbal arts, crafts, and diverse quartz equipped. Playable characters can resist sure abnormal condition with the employ of equipment, while opponents can resist specific abnormal statuses themselves. Most aberrant statuses are effects that last a prepare corporeality of time or turns, merely there are some that are one-time effects that take place when the skill or attack happens. Removing negative abnormal statuses is often possible with the use of items and various skills.

Starting in Trails in the Sky the 3rd, Deathblow, Vanish, and Guard statuses tin can also be effectively applied during boxing order bonuses with the same names when in areas with the higher elements agile.

Contents

  • 1 Resisting
  • 2 Duration
  • 3 Ailments
    • 3.1 List of ailments
      • 3.1.1 Trails in the Sky FC
      • iii.1.2 Trails in the Sky SC
      • 3.ane.3 Trails in the Sky the 3rd
      • three.one.4 Trails from Nix
      • iii.1.v Trails of Cold Steel
  • 4 Raised and lowered stats
    • iv.one List of altered stats
      • 4.i.1 Trails in the Sky FC, SC, and the 3rd
      • 4.1.two Trails from/to Zero and Azure
      • iv.1.3 Trails of Cold Steel I and 2
      • iv.1.4 Trails of Cold Steel 3

Resisting

From Trails in the Sky FC to Trails to Azure, abnormal status is treated equally an "all or zippo" effect. Some enemies and equipment completely block some aberrant statuses, with the "RESIST" text actualization instead of it taking outcome. If characters or enemies do not resist it, the status takes issue with 100% gamble (reduced but by the issue take a chance of the skill or quartz used).

In Trails of Common cold Steel and later on (including Akatsuki no Kiseki), enemies instead take an efficacy value for each abnormal condition. This is the same every bit elemental efficacy and is applied for skills and quartz that may utilise an abnormal condition. Each status has a range of 0 to 200 percent efficacy, where 0 always blocks the effect, 100 (default) takes outcome every bit often as the skill lists, and 200 is weak to the upshot and volition take effect twice as often. A blocked status effect withal shows the "RESIST" text.

Duration

Abnormal statuses final as long as dictated by the skill or quartz used to apply them.

In Trails in the Sky FC, SC, and the third, the elapsing is a number of unseen ticks, like to what is used for turn order. Some skills (consequent with the type of aberrant status) utilise a status that lasts until the end of battle. For example, skills that utilise Petrify tend to have a elapsing of until removed or the battle ends.

Starting with Trails from Zero and in all after games, the duration is a number of turns that the unit takes, and is shown on the bottom correct of the status icon. If no number is present, the status lasts until the end of battle. In Trails of Cold Steel I, II, 3, and Four, the "one-half-turn" of arts casting does non count against the turn counter.

Ailments

Condition furnishings that practice not directly name a stat are generally called ailments (状態異常). Most ailments are detrimental, but some provide benefits, such every bit those that provide baby-sit, reverberate, or regeneration.

List of ailments

Trails in the Sky FC

Name Event Duration
Poison (Sora FC Status).png Poisonous substance

[note 1]

Receive damage later on every plow. Wears off.
Seal (Sora Status).png Seal
封技
Cannot use normal attacks, crafts, or S-Crafts. Wears off.
Petrify (Sora Status).png Petrify
石化
Miss turn.
Receive K.O. if attacked.
Permanent until removed.
Freeze (Sora Status).png Freeze
凍結
Miss turn.
Receive damage afterwards every plow.
Wears off.
Sleep (Sora Status).png Slumber
睡眠
Miss turn.
Wake upwards if attacked.
Wears off.
Faint (Sora Status).png Faint
気絶
Miss plow. Wears off.
Mute (Sora Status).png Mute
封魔
Cannot use orbal arts. Wears off.
Confuse (Sora Status).png Confuse
混乱
Set on enemy and ally alike. Wears off.
Blind (Sora Status).png Blind
暗闇
DEX and AGL down. Wears off.
Rage (Sora Status).png Rage
怒り
Focus attacks on provoker. Wears off.
AT Delay (Sora Status).png AT Delay

[annotation two]
遅延

Character's turn will exist delayed. 1-time effect.
Art Guard (Sora Status).png Fine art Guard

[note 2]
アーツガード

Immunte to orbal arts. Wears off.
Craft Guard (Sora Status).png Arts and crafts Guard

[note ii]
クラフトガード

Immune to normal attacks, crafts, and Due south-Crafts. Wears off.
Guard (Sora Status).png Guard (Allowed)
完全防御
All impairment ineffective 1 fourth dimension only. Permanent until hitting.
Deathblow (Sora Status).png Deathblow (Insta-Expiry)[note 2]
即死
Killed instantly. 1-time event.
G.O.
戦闘不能
Out of battle.
All CP lost.
Permanent (fifty-fifty out of battle) until revived.
  1. Poison uses this alternate icon in Trails in the Heaven FC.
  2. two.0 ii.1 two.two ii.3 These statuses are non listed in the Trails in the Sky FC notebook.

Trails in the Heaven SC

Name Upshot Duration
Poison (Sora Status).png Poison
Receive harm after every turn. Wears off.
Seal (Sora Status).png Seal
封技
Cannot use normal attacks, crafts, or South-Crafts. Wears off.
Blind (Sora Status).png Bullheaded
暗闇
DEX and AGL downwardly. Wears off.
Sleep (Sora Status).png Sleep
睡眠
Miss plough.
Wake upwards if attacked.
Wears off.
Faint (Sora Status).png Faint
気絶
Miss turn. Wears off.
Confuse (Sora Status).png Confuse
混乱
Assail enemy and marry akin. Wears off.
Freeze (Sora Status).png Freeze
凍結
Miss plough.
Receive damage after every turn.
Wears off.
Petrify (Sora Status).png Petrify
石化
Miss turn.
Receive M.O. if attacked.
Permanent until removed.
Mute (Sora Status).png Mute
封魔
Cannot apply orbal arts. Wears off.
Rage (Sora Status).png Rage
怒り
Focus attacks on provoker. Wears off.
AT Delay (Sora Status).png AT Filibuster
遅延
Character's turn will be delayed. 1-time effect.
Morph (Sora Status).png Morph
体型変化
Changes character's size.
Lowers stats.
Wears off.
Vanish (Sora Status).png Vanish (Suspended)
バニッシュ
Character cannot be selected or deed.
All EP lost.
Permanent until end of battle.
Art Guard (Sora Status).png Art Baby-sit
アーツガード
Immunte to orbal arts. Wears off.
Craft Guard (Sora Status).png Craft Guard
クラフトガード
Immune to normal attacks, crafts, and Southward-Crafts. Wears off.
Guard (Sora Status).png Guard (Allowed)
完全防御
All damage ineffective 1 time only. Permanent until hit.
Deathblow (Sora Status).png Deathblow (Insta-Death)
即死
Killed instantly. One-time issue.
K.O.
戦闘不能
Out of boxing.
All CP lost.
Permanent (even out of battle) until revived.

Trails in the Heaven the third

Name Effect Duration
Poison (Sora Status).png Poison
Receive damage after every turn. Wears off.
Seal (Sora Status).png Seal
封技
Cannot apply normal attacks, crafts, or Due south-Crafts. Wears off.
Blind (Sora Status).png Blind
暗闇
DEX and AGL downward. Wears off.
Sleep (Sora Status).png Sleep
睡眠
Miss plough.
Wake up if attacked.
Wears off.
Faint (Sora Status).png Faint
気絶
Miss plow. Wears off.
Confuse (Sora Status).png Confuse
混乱
Attack enemy and marry alike. Wears off.
Freeze (Sora Status).png Freeze
凍結
Miss turn.
Receive damage later on every turn.
Wears off.
Petrify (Sora Status).png Petrify
石化
Miss turn.
Receive K.O. if attacked.
Permanent until removed.
Mute (Sora Status).png Mute
封魔
Cannot employ orbal arts. Wears off.
Rage (Sora Status).png Rage
怒り
Focus attacks on provoker. Wears off.
AT Delay (Sora Status).png AT Delay
遅延
Character's turn volition exist delayed. One-time issue.
Morph (Sora Status).png Morph
体型変化
Changes character's size.
Lowers stats.
Wears off.
Vanish (Sora Status).png Vanish (Suspended)
バニッシュ
Grapheme cannot exist selected or deed.
All EP lost.
Wears off.
Art Guard (Sora Status).png Art Guard
アーツガード
Immunte to orbal arts. Wears off.
Craft Guard (Sora Status).png Craft Baby-sit
クラフトガード
Immune to normal attacks, crafts, and South-Crafts. Wears off.
Guard (Sora Status).png Guard (Immune)
完全防御
All damage ineffective i time only. Permanent until hit.
Deathblow (Sora Status).png Deathblow (Insta-Death)
即死
Killed instantly. Ane-time outcome.
M.O.
戦闘不能
Out of battle.
All CP lost.
Permanent (even out of battle) until revived.

Trails from Nix

Name Effect How to Cure
Poison (Crossbell Status).png Poison
Deals minor damage at the end of turn. Use Antitoxin.
Burn (Crossbell Status).png Burn
炎傷
Deals major impairment at the end of plow. Apply Cooling Spray.
Freeze (Crossbell Status).png Freeze
凍結
Miss plough.
Deals medium harm at the end of turn.
Apply Warmer.
Seal (Crossbell Status).png Seal
封技
Cannot use normal attacks, crafts, or S-Crafts. Employ Relaxant.
Mute (Crossbell Status).png Mute
封魔
Cannot use orbal arts. Utilise Insulating Tape.
Blind (Crossbell Status).png Blind
暗闇
Greatly reduces DEX and AGL. Use Centre Drop.
Sleep (Crossbell Status).png Slumber
睡眠
Miss plough.
Wake up if attacked.
Use Mint Drop. Take impairment.
Faint (Crossbell Status).png Faint
気絶
Miss turn. Use Stimulant.
Confuse (Crossbell Status).png Confuse
混乱
Attacks both enemy and ally indiscriminately. Employ Sedative.
Petrify (Crossbell Status).png Petrify
石化
Miss turn.
Has a 30% hazard to exist K.O.ed when attacked.
Utilize Softening Ointment.
Stealth (Crossbell Status).png Stealth
ステルス
Is non best-selling by opponent.
Concrete attacks deal critical harm.
Wears off.
Do any action except move.
Craft Guard (Crossbell Status).png Arts and crafts Guard
物理防御
Negate one physical assail. Permanent until hit with a physical attack.
Art Reflect (Crossbell Status).png Fine art Reflect
魔法反射
Reflect one magic attack. Permanent until hitting with an orbal art.
Guard (Crossbell Status).png Baby-sit
完全防御
Negate one of any attack. Permanent until hit.
HP Regen (Crossbell Status).png HP Regen
HP回復
Some HP recovered each turn. Wears off.
CP Regen (Crossbell Status).png CP Regen
CP回復
Some CP recovered each turn. Wears off.
Deathblow (Crossbell Status).png Deathblow
即死
Killed instantly. 1-time consequence.
AT Delay (Crossbell Status).png AT Filibuster
遅延
Forced to look longer for the next plough. Ane-time effect.
Vanish (Crossbell Status).png Vanish
消滅
Temporarily removed from the battle.
All EP lost.
Wears off.
Yard.O.
戦闘不能
Out of battle.
All CP lost.
Permanent (even out of boxing) until revived.

Trails of Common cold Steel

Name Effect Duration
Poison (Sen Status).png Poison
Deals modest impairment at the end of the afflicted'due south plough. Wears off.
Seal (Sen Status).png Seal
封技
Renders the afflicted unable to set on, use crafts, or Due south-Crafts. Wears off.
Mute (Sen Status).png Mute
封魔
Renders the afflicted unabel to employ orbal arts. Wears off.
Blind (Sen Status).png Blind
暗闇
Reduces ACC and EVA by 50%. Wears off.
Sleep (Sen Status).png Slumber
睡眠
Renders the afflicted unable to act.
All harm dealt to them is critical.
Wears off.
Burn (Sen Status).png Burn
炎傷
Deals major harm at the finish of the afflicted'southward turn. Wears off.
Freeze (Sen Status).png Freeze
凍結
Renders the afflicted unable to human activity.
Deals medium harm at the end of the afflicted'south turn.
Wears off.
Petrify (Sen Status).png Petrify
石化
Renders the afflicted unable to human action, with a 30% adventure to inflict deathblow when attacked. Permanent until removed.
Faint (Sen Status).png Faint
気絶
Renders the afflicted unable to human activity.
All harm dealt to them is disquisitional.
Wears off.
Confuse (Sen Status).png Confuse
混乱
The afflicted attacks both enemies and allies indiscriminately. Wears off.
Deathblow (Sen Status).png Deathblow
即死
A i-hitting K.O. One-time event.
Nightmare (Sen Status).png Nightmare
悪夢
Afflicts the target with Sleep condition and bestows a random status ailment when they awaken. Wears off.
AT Delay (Sen Status).png Filibuster
遅延
Forces the afflicted to await longer for their next turn. One-time issue.
Vanish (Sen Status).png Vanish
消滅
Temporarily removes the affected from the battleground and reduces their EP to 0. Wears off.
Unbalance (Sen Status).png Balance Down
バランスダウン
Renders the afflicted more than likely to be unbalanced. Wears off.
Link Break (Sen Status).png Link Interruption
リンクブレイク
Severs the afflicted's agile combat link. Link cannot be restored while this effect persists. Wears off.
Insight (Sen Status).png Insight
心眼
Increases ACC and EVA by l%, and renders the imbued 10% more than likely to imbalance a foe. Wears off.
HP Regen (Sen Status).png HP Regen
HP回復
Restores some of the imbued'south HP each turn. Wears off.
CP Regen (Sen Status).png CP Regen
CP上昇
Restores some of the imbued's CP each turn. Wears off.
Craft Guard (Sen Status).png Arts and crafts Baby-sit (Physical Amnesty)
物理防御
Nullifies the side by side physical attack (normal attacks, crafts, and S-Crafts) received. Permanent until hit with a physical attack.
Art Reflect (Sen Status).png Fine art Reverberate
魔法反射
Reflects the adjacent magic attack (orbal arts) received. Permanent until hit with an orbal art.
Thou.O.
戦闘不能
Out of boxing.
All CP lost.
Permanent (even out of battle) until revived.

Raised and lowered stats

Raised and lowered stats or contradistinct stats (能力変動) are considered boosted aberrant statuses.

In Trails in the Sky FC, SC, and the third, altered stats do not stack. When a new stat alter is applied, it overwrites the previous status's elapsing and amount. Notwithstanding, ane raised and one lowered stat for the same stat on the same unit is ii dissimilar statuses and those effects stack.

Starting with Trails from Zero and in all afterwards games, stat up and down can stack in one case in each management. They are given consistent colour coding, where raised once is yellow (+25%), raised twice is cherry (+l%), lowered once is dark-green (-25%), and lowered twice is blue (-fifty%). Both can be applied and stacked and they cancel each other out when opposing stats are applied.

Starting with Trails of Cold Steel III, stat up and down tin be stacked three times, where raised once is yellowish (Due south), raised twice is orange (M), raised three times is red (L), lowered in one case is light-green (Southward), lowered twice is blueish-green (1000), and lowered three times is blue (L).

List of altered stats

Trails in the Heaven FC, SC, and the 3rd

Raised Lowered
MOV Up (Sora Status).png MOV Up MOV Down (Sora Status).png MOV Down

[note 1]

AGL Up (Sora Status).png AGL Up AGL Down (Sora Status).png AGL Down

[note 1]

STR Up (Sora Status).png STR Up

[note ii]

STR Down (Sora Status).png STR Down
DEF Up (Sora Status).png DEF Up

[note three]

DEF Down (Sora Status).png DEF Down
SPD Up (Sora Status).png SPD Up SPD Down (Sora Status).png SPD Down
ATS Up (Sora Status).png ATS Up

[note four]

ATS Down (Sora Status).png ATS Down

[notation 4]

ADF Up (Sora Status).png ADF Up

[note iv]

ADF Down (Sora Status).png ADF Downward

[note 4]

DEX Up (Sora Status).png DEX Up

[note 5]

HP Regen (Sora Status).png HP Recovery Upwardly

[notation 5]

EP Regen (Sora Status).png EP Recovery Upward

[notation 5]

CP Regen (Sora Status).png CP Recovery Up

[note v]

EXP Up (Sora Status).png EXP Up

[annotation 5]

Sepith Up (Sora Status).png Sepith Drib Upwards

[note 5]

Item Up (Sora Status).png Item Drop Up

[note five]

  1. 1.0 1.1 MOV Downwardly and AGL Downwards were added in Trails in the Sky SC.
  2. STR Up and STR Down statuses apply to both STR and ATS stats in Trails in the Sky FC.
  3. DEF Up and DEF Down statuses use to both DEF and ADF stats in Trails in the Sky FC.
  4. four.0 4.1 four.2 4.3 ATS Up, ATS Downward, ADF Upward, and ADF Downwards stats were added in Trails in the Sky SC.
  5. 5.0 5.1 5.2 5.3 five.iv five.five five.6 These statuses (DEX Up, HP Recovery Up, EP Recovery Up, CP Recovery Upwards, EXP Up, Sepith Upward, and Item Upward) can simply exist seen through the remote ability of some characters. At that place is nothing that applies this or a corresponding "Down" status to individual units in Trails in the Sky the 3rd.

Trails from/to Zero and Azure

Raised Lowered
STR Up (Crossbell Status).png STR Up Max (Crossbell Status).png STR Up STR Down (Crossbell Status).png STR Down Max (Crossbell Status).png STR Downward
DEF Up (Crossbell Status).png DEF Up Max (Crossbell Status).png DEF Up DEF Down (Crossbell Status).png DEF Down Max (Crossbell Status).png DEF Downward
ATS Up (Crossbell Status).png ATS Up Max (Crossbell Status).png ATS Upward ATS Down (Crossbell Status).png ATS Down Max (Crossbell Status).png ATS Downwards
ADF Up (Crossbell Status).png ADF Up Max (Crossbell Status).png ADF Upwardly ADF Down (Crossbell Status).png ADF Down Max (Crossbell Status).png ADF Down
SPD Up (Crossbell Status).png SPD Up Max (Crossbell Status).png SPD Upward SPD Down (Crossbell Status).png SPD Down Max (Crossbell Status).png SPD Down
DEX Up (Crossbell Status).png DEX Up Max (Crossbell Status).png DEX Up DEX Down (Crossbell Status).png DEX Down Max (Crossbell Status).png DEX Down
AGL Up (Crossbell Status).png AGL Up Max (Crossbell Status).png AGL Up AGL Down (Crossbell Status).png AGL Down Max (Crossbell Status).png AGL Downwards
MOV Up (Crossbell Status).png MOV Up Max (Crossbell Status).png MOV Up MOV Down (Crossbell Status).png MOV Down Max (Crossbell Status).png MOV Down

Trails of Cold Steel I and 2

Raised Lowered
STR Up (Sen Status).png STR Up Max (Sen Status).png STR Up STR Down (Sen Status).png STR Down Max (Sen Status).png STR Down
DEF Up (Sen Status).png DEF Up Max (Sen Status).png DEF Upward DEF Down (Sen Status).png DEF Down Max (Sen Status).png DEF Downwards
ATS Up (Sen Status).png ATS Up Max (Sen Status).png ATS Upwardly ATS Down (Sen Status).png ATS Down Max (Sen Status).png ATS Down
ADF Up (Sen Status).png ADF Up Max (Sen Status).png ADF Upwardly ADF Down (Sen Status).png ADF Down Max (Sen Status).png ADF Downward
SPD Up (Sen Status).png SPD Up Max (Sen Status).png SPD Up SPD Down (Sen Status).png SPD Down Max (Sen Status).png SPD Down
MOV Up (Sen Status).png MOV Up Max (Sen Status).png MOV Up MOV Down (Sen Status).png MOV Down Max (Sen Status).png MOV Down

Trails of Cold Steel Iii

Raised Lowered
STR Up S (Sen III Status).png STR Up M (Sen III Status).png STR Up L (Sen III Status).png STR Up STR Down S (Sen III Status).png STR Down M (Sen III Status).png STR Down L (Sen III Status).png STR Downward
DEF Up S (Sen III Status).png DEF Up M (Sen III Status).png DEF Up L (Sen III Status).png DEF Upwards DEF Down S (Sen III Status).png DEF Down M (Sen III Status).png DEF Down L (Sen III Status).png DEF Down
ATS Up S (Sen III Status).png ATS Up M (Sen III Status).png ATS Up L (Sen III Status).png ATS Up ATS Down S (Sen III Status).png ATS Down M (Sen III Status).png ATS Down L (Sen III Status).png ATS Downwards
ADF Up S (Sen III Status).png ADF Up M (Sen III Status).png ADF Up L (Sen III Status).png ADF Upwards ADF Down S (Sen III Status).png ADF Down M (Sen III Status).png ADF Down L (Sen III Status).png ADF Down
SPD Up S (Sen III Status).png SPD Up M (Sen III Status).png SPD Up L (Sen III Status).png SPD Up SPD Down S (Sen III Status).png SPD Down M (Sen III Status).png SPD Down L (Sen III Status).png SPD Downwards
MOV Up S (Sen III Status).png MOV Up M (Sen III Status).png MOV Up L (Sen III Status).png MOV Upwardly MOV Down S (Sen III Status).png MOV Down M (Sen III Status).png MOV Down L (Sen III Status).png MOV Down

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Source: https://kiseki.fandom.com/wiki/Abnormal_status

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